Monthly Archives: January 2011

Development Blog #4 - 99%

And so we are brought back to the new game. First off, i’m making the first official announcement in the Back Room Chat Room at Beautiful Brains Books and Games, tomorrow at 9pm! Second, play test files will be going out … Continue reading

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Filed under Design, Writing

On the Docket

Hey everyone! Now that the niceties are out of the way, let’s get down to the nitty gritty. Besides all my constant emergencies and craziness over at Third Eye Games, i’ve been working on some other projects as well. And since that’s … Continue reading

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Filed under General, Writing

GenCon 2011 - Announcement

First off, just want to make a general announcement. Third Eye Games has confirmed a booth for GenCon 2011!   Ok, ok, stop jumping up and down. Come back to the computer so i can let you in on some … Continue reading

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Filed under Conventions

Blow by Blow of the US Skins Pilot

Remember my last post that said that you should give a kind word to fellow creators. Well, not if they are taking one of your favorite shows and tearing it to shreds. This is not a review, per se. It’s … Continue reading

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Paying it Forward

In recent years, I have fancied myself somewhat of a mentor-type for other writers. Not because i believe i’m better or anything like that, but because I was given the push that i needed a long time ago from a … Continue reading

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Run a Demo, Help a Company

Hello everyone! I just got back from running some pretty great demos of Apocalypse Prevention, Inc. at Anthem Games here in Tampa, FL. There wasn’t a large turnout, but then again i didn’t put a lot of planning into it, so … Continue reading

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What to Expect

Hello everyone and welcome to my new blog. Most of you know me from my exploits with my RPG company, Third Eye Games, where i’ve made huge strides in publishing and flexed my creative muscle quite a bit. I’ve had … Continue reading

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Development Blog #3 - Almost Ready for Playtests

The playtest files for my new unannounced game are coming along nicely. I had to take a break from them for a bit due to work needed on Demon Codex: Spectrals and Wu Xing: The Firebrands. With lots of editing/writing … Continue reading

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Filed under Design, Writing

Stamina - Discussing Differences

I’ve read a lot of reviews and posts from people who look at the systems for Apocalypse Prevention, Inc. and Wu Xing: The Ninja Crusade and want to compare. The biggest thing that they remark upon is the how “streamlined” … Continue reading

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Filed under Design, Writing