Tag Archives: Playtesting

Ep13: Playtesting with Lee Langston (Rolling 20s)

I have a long talk with Lee Langston (line developer for Interface Zero and long time friend of mine) about what it takes to do a successful playtest. I’ve held on to this episode for a few weeks, so we … Continue reading

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Even Publishers Have Nerves

Any creative person (writer, artist, standup comic, etc.) will tell you that the most nerve-wrecking thing is when you’ve spent a lot of time on something to eventually show to someone else for critique. When you’re creating, it becomes a very … Continue reading

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Filed under Design, General, Writing

Mermaid Playtesting

Hey everyone! I know I’ve been talking a lot about my newest game, Mermaid Adventures, but it’s because there’s a lot of current activity in finishing up the playtest files. And so, that is the purpose of this blog post. … Continue reading

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Filed under Design, General