I have a long talk with Lee Langston (line developer for Interface Zero and long time friend of mine) about what it takes to do a successful playtest. I’ve held on to this episode for a few weeks, so we mention the Mermaid Adventures kickstarter and them starting RoleplayDNA, even though its been out for a bit now, so bare with me on that. It’s a GREAT conversation either way, though. Enjoy!
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